Kindergarten Fall Math — Counting to 100, Subitizing, Cardinality, Shapes, and Pattern
Math · GM
K
math.gK.f.gm.shapes_2d
Identify, name, and describe 2D shapes (circle, square, triangle, rectangle, hexagon, oval) by attributes
Name 2D shapes regardless of orientation or size. Describe shapes using attributes: number of sides, number of vertices (corners), curved vs. straight sides, equal-side property (for square, equilateral triangle). Identify shapes in real-world objects (wheels, doors, signs).
Mastery threshold
90%
Min instances
14
Typical minutes
25
Spaced intervals (days)
1, 3, 7, 14, 30, 60
Prereqs
No prereqs — this is an entry skill.
Successors
- Compose simple shapes to form larger shapes (K.G.B.6)
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math.g1.f.gm.shapes_compose_3d
(not yet loaded)
Common misconceptions
- Identifies a square only when oriented with horizontal base; does not recognize a rotated square as a square (calls it a 'diamond').
- Calls all 3-sided shapes 'triangles' regardless of whether they are closed (accepts open figure with 3 line segments).
- Cannot recognize a large triangle as the same shape as a small triangle (over-attends to size).
- Confuses oval (closed curve, no vertices, elongated) with circle (closed curve, equidistant from center).